
Game Asset Planning Workflow
Plan and generate early concept and 3D assets for a prototype.
Who this is for: Indie game teams and concept artists
What this workflow helps with
Game Asset Planning Workflow helps you plan and generate early concept and 3D assets for a prototype. Use the recommended AI tools below and follow the steps to move from a rough start to a finished result, then refine with human review.
Common scenarios & use cases
This workflow covers the granular tasks people actually do:
Recommended AI tools



Step-by-step workflow
- Define the target style guide and asset list.
- Generate concept images in Scenario or Leonardo AI.
- Create 3D drafts in Meshy where needed.
- Organize and import assets, documenting the pipeline.
How to use this workflow
- Use naming conventions early to avoid asset chaos.
Things to watch
- Expect cleanup and optimization before production use.
Related workflows
AI Image Concept Workflow
Create usable concept visuals for content, ads, or product mockups.
AI Game Concept Builder
Brainstorm, shortlist, and pitch viable game concepts with early art.
NPC Dialogue & Character Workflow
Design believable characters and dialogue, then prototype them interactively.
Indie Game Prototype Planner
Scope a small, testable prototype you can actually finish.
Use this workflow outside 2C Studio
Open the recommended official AI tools and complete the task directly on those platforms.