
Indie Game Prototype Planner
Scope a small, testable prototype you can actually finish.
Who this is for: Solo and small game teams
What this workflow helps with
Indie Game Prototype Planner helps you scope a small, testable prototype you can actually finish. Use the recommended AI tools below and follow the steps to move from a rough start to a finished result, then refine with human review.
Common scenarios & use cases
This workflow covers the granular tasks people actually do:
Pick one core mechanic to prove
Scope a 2-week milestone
Get engine implementation help
Block out placeholder assets
Playtest and iterate
Recommended AI tools
Step-by-step workflow
- Define the single core mechanic to prove.
- Scope a 2-week milestone plan with ChatGPT.
- Build with Unity Muse and placeholder Meshy assets.
- Playtest, measure fun, and iterate.
How to use this workflow
- Adapt each step to your context and available tool plan.
Things to watch
- Keep scope tiny — prototypes prove fun, not polish.
Related workflows
Use this workflow outside 2C Studio
Open the recommended official AI tools and complete the task directly on those platforms.
