Game Dev

Indie Game Prototype Planner

Scope a small, testable prototype you can actually finish.

Who this is for: Solo and small game teams

What this workflow helps with

Indie Game Prototype Planner helps you scope a small, testable prototype you can actually finish. Use the recommended AI tools below and follow the steps to move from a rough start to a finished result, then refine with human review.

Common scenarios & use cases

This workflow covers the granular tasks people actually do:

Pick one core mechanic to prove
Scope a 2-week milestone
Get engine implementation help
Block out placeholder assets
Playtest and iterate

Recommended AI tools

Step-by-step workflow

  1. Define the single core mechanic to prove.
  2. Scope a 2-week milestone plan with ChatGPT.
  3. Build with Unity Muse and placeholder Meshy assets.
  4. Playtest, measure fun, and iterate.

How to use this workflow

  • Adapt each step to your context and available tool plan.

Things to watch

  • Keep scope tiny — prototypes prove fun, not polish.

Related workflows

Use this workflow outside 2C Studio

Open the recommended official AI tools and complete the task directly on those platforms.